My first game written in Unity. 48-hour solo Jam. Asks the question "How would I combine fear with a twin-stick shooter?"
Done with Zaven H and Mike H, run a robot on a conveyor belt and don't get munched
48 hour game jam with Kent-Erik where we made a Flappy Bird clone mostly so I could get practice doing art, sound and music and Kent could get experience using Unity.
48 hour game jam solo for Ludum Dare 33 which had the theme "You are the Monster. I chose to interpret this as a child in a Monster costume who has gone out Trick 'o Treating.
Ludum Dare 34 game jam with the theme "Two button controls". I wrote a Blog entry
for this game jam.
January 2016 48 hour game jam with 5 co-workers from Team 3 at Blizzard. Kevin H. Dan B. Glen C. Mike H. Evan G. and myself
March 2016 48 hour game jam with 4 co-workers from my team at Blizzard. Kevin H. Glen C. Evan G. Lorenzo M. and myself
A very special Game Jam done with my 11-year old daughter March 2016. Destroy all rodents with your hairballs!
Ludum Dare 35! Theme is "Shapeshift". I chose to make a match-3 game where you shift the shapes arbitrary distances
In the middle of the Pacific Ocean is a giant pile of trash the size of Texas. Navigate as a fish through these polluted waters.
Jan 2017 game jam for the Blizzard game jam club. The theme was "You only get one". You're a sniper - take a shot. Defend Mars.
Made for Ludum Dare 38 the theme was "Small World". It's a cross between Minecraft, Factorio, Clicker Heroes and Takenoko.
Made for Ludum Dare 40 the theme was "the more you have the worse it gets". Launder money for the mob without attracting too much attention from the FBI.
Made for Ludum Dare 41 the theme was "Combine 2 incompatible genres". Click to shoot enemies. Click for upgrades. Buy a trophy to win!
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